![]() There is also an anisotropic shading node, and BSDF nodes can now have different normals, which can be set using the new bump and normal map nodes.Ī new laplacian smooth modifier can reduce noise or smooth the mesh while preserving edges and volume. Motion blur rendering was also added, to make moving objects and cameras appear blurry. ![]() Smoke can be emitted from mesh surfaces, without the need for a particle system.Ī smoke flow force field was added to improve interaction with other simulations.Ĭolored smoke simulation and mixing is possible and the interaction of smoke with collision objects has been improved.Ī new symmetrize tool was added to make mesh topology and data symmetric.
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